commit | 53c8b935573560c7cf63a440888aa3070a3bb65c | [log] [tgz] |
---|---|---|
author | Yuly Novikov <ynovikov@chromium.org> | Thu Apr 04 15:03:33 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Apr 04 15:03:33 2024 +0000 |
tree | 00d5fab25c68da62d90aa210f63a2dd3aed1c3ff | |
parent | 0a72f95b432a7e13b7e130fb6b0dc211a92475a6 [diff] |
Suppress InheritDynamicOffsetsRenderPipeline on Android DynamicBufferOffsetTests.InheritDynamicOffsetsRenderPipeline flaky on Pixel 6. Bug: dawn:2491 Change-Id: Iefea5b40fab379c18032f494a8cb6d72a7f3d0d9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/182360 Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.