commit | 54123a391f6c2e2deaa76d2f51433824f86d549a | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Tue Oct 27 19:30:57 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Oct 27 19:30:57 2020 +0000 |
tree | 645275e8b27a5e7868ce0bda2fc35c4ead4378fd | |
parent | ff39c28c6a07dfe6b5d2af43e6306a2edbe17d4b [diff] |
Allow unaligned source offset in writeTexture With some refactoring of the relevant validation code. Bug: dawn:520 Change-Id: Iedda0f7b1b67c20d3a88f2c4183dcc8eeae2096f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30742 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.