commit | 542d27d874fb558614f229886e083f9a3119dea2 | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Tue Oct 11 21:47:41 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 11 21:47:41 2022 +0000 |
tree | 13ec07e283d1f1d914a5ee236f48cff05b6677ae | |
parent | 2ad747dedd99d4f88742295f2760ae35759b2dd9 [diff] |
spirv-reader: support GLSL.std.450 instruction FindILsb Fixed: tint:1057 Change-Id: Iacaefb9d634b60745f163061424090b041fccc68 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104901 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: David Neto <dneto@google.com> Commit-Queue: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.