commit | 54572b26f5d40d4450959671624cfe36c5df7269 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Thu Jun 05 21:04:22 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 05 21:04:22 2025 -0700 |
tree | cfdb793869f308ccd3c84a468c1a15cedd4e527a | |
parent | 63ca6919b7525b8e917756519688c091639e55f1 [diff] |
[spirv-reader][ir] Convert local invocation id when needed. In SPIR-V the local invocation id can be a vec3<i32 or u32>. In WGSL it must be a vec3<u32>. Make sure we do any required conversions to match types. Bug: 42250952 Change-Id: Ib1d7f68e9840c73a17fdaf38a79222e7ee420e2e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/245694 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.