Roll third_party/webgpu-cts/ e8511cd51..ffcbe4286 (18 commits)

Regenerated:
 - expectations.txt
 - compat-expectations.txt
 - ts_sources.txt
 - test_list.txt
 - resource_files.txt
 - webtest .html files


https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/e8511cd5130d..ffcbe428636d
 - ffcbe4 Add some logging/asserts to mapping tests (#3564)
 - 6e49c3 Add parameter validation for `atanh` (#3559) (#3563)
 - 293ed7 Add parameter validation for `atan` (#3562)
 - f28081 shader/execution: Address minor code review comments
 - 7ef294 shader/execution: Implement value constructor builtin tests
 - 313d10 shader/execution: Add zero-value constructor tests
 - ae9c38 shader/execution: Add matrix indexing tests
 - 921059 shader/execution: Add runtime-sized array access tests
 - c78b27 shader/execution: Add 'bool' array and vector access tests.
 - 5c12e9 shader/execution: Add parentheses for converting vecN<bool> inputs
 - ca3b20 Add a test for the error line position (#3513)
 - 262084 Add parameter validation for `asinh` (#3559)
 - c3b50f Move 'debug' option to globalTestConfig  (#3537)
 - 43a752 Add validation test for asin invalid parameters (#3558)
 - ba07dd Add invalid function parameter validation. (#3557)
 - a94161 Add `acosh` validation tests. (#3554)
 - 758c1a Add validation testing for `acos` parameters. (#3552)
 - b4e067 Don't validate or warn about listing_meta.json contents (#3548)

Created with './tools/run cts roll'

Change-Id: I4b56d033575958f02732b4787061c7b7e32963dc
Cq-Include-Trybots: luci.chromium.try:android-dawn-arm-rel,android-dawn-arm64-rel,dawn-try-mac-intel-exp,dawn-try-win10-x86-rel,linux-dawn-rel,mac-arm64-dawn-rel,mac-dawn-rel,win-dawn-rel
Include-Ci-Only-Tests: true
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/181320
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
6 files changed
tree: 8caf065240cd53839e7e76bd8b8c953df293ef44
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .gitattributes
  18. .gitignore
  19. .gitmodules
  20. .gn
  21. AUTHORS
  22. BUILD.bazel
  23. BUILD.gn
  24. CMakeLists.txt
  25. CMakeSettings.json
  26. CODE_OF_CONDUCT.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. CPPLINT.cfg
  30. DEPS
  31. DIR_METADATA
  32. go.mod
  33. go.sum
  34. go_presubmit_support.py
  35. LICENSE
  36. OWNERS
  37. PRESUBMIT.py
  38. README.chromium
  39. README.md
  40. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.