commit | b840e5ff03b69be236612d9855c57e74944300d1 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Tue Dec 03 04:48:33 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Dec 03 04:48:33 2024 +0000 |
tree | 2d88a075304fcb62adbaae481d2834e955bba233 | |
parent | ecd0b68434f4f504fdea2fd1c7b2510746d86f84 [diff] |
D3D12: Remove `mSamplerAllocator` in `BindGroupLayout` This patch removes `mSamplerAllocator` in `BindGroupLayout` as it can be easily got from `mDevice` without much computation. This patch also removes `mSamplerAllocator` in `SamplerHeapCacheEntry`. Bug: chromium:42241306 Change-Id: I5ea52a5aa4a1d401c1a69fd1caa78a5cffd4d7ce Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/217096 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.