|  | // Copyright 2023 The Dawn & Tint Authors | 
|  | // | 
|  | // Redistribution and use in source and binary forms, with or without | 
|  | // modification, are permitted provided that the following conditions are met: | 
|  | // | 
|  | // 1. Redistributions of source code must retain the above copyright notice, this | 
|  | //    list of conditions and the following disclaimer. | 
|  | // | 
|  | // 2. Redistributions in binary form must reproduce the above copyright notice, | 
|  | //    this list of conditions and the following disclaimer in the documentation | 
|  | //    and/or other materials provided with the distribution. | 
|  | // | 
|  | // 3. Neither the name of the copyright holder nor the names of its | 
|  | //    contributors may be used to endorse or promote products derived from | 
|  | //    this software without specific prior written permission. | 
|  | // | 
|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
|  | // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
|  | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 
|  | // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | 
|  | // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | 
|  | // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | 
|  | // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | 
|  | // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | 
|  | // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  |  | 
|  | #include "src/tint/cmd/bench/bench.h" | 
|  |  | 
|  | #include <utility> | 
|  |  | 
|  | #include "src/tint/lang/wgsl/reader/reader.h" | 
|  |  | 
|  | // Autogenerated header that defines the benchmark shaders and macros for registering benchmarks. | 
|  | #include "src/tint/cmd/bench/benchmark_inputs.h"  // GEN_BUILD:IGNORE_INCLUDE | 
|  |  | 
|  | namespace tint::bench { | 
|  |  | 
|  | Result<Source::File> GetWgslFile(std::string name) { | 
|  | auto wgsl = kBenchmarkInputs.find(name); | 
|  | if (wgsl == kBenchmarkInputs.end()) { | 
|  | return Failure{"failed to find WGSL shader for '" + name + "'"}; | 
|  | } | 
|  | return tint::Source::File("<input>", wgsl->second); | 
|  | } | 
|  |  | 
|  | Result<ProgramAndFile> GetWgslProgram(std::string name) { | 
|  | auto res = GetWgslFile(name); | 
|  | if (res != Success) { | 
|  | return res.Failure(); | 
|  | } | 
|  | auto file = std::make_unique<Source::File>(res.Get()); | 
|  | auto program = wgsl::reader::Parse(file.get()); | 
|  | if (!program.IsValid()) { | 
|  | return Failure{program.Diagnostics().Str()}; | 
|  | } | 
|  | return ProgramAndFile{std::move(program), std::move(file)}; | 
|  | } | 
|  |  | 
|  | }  // namespace tint::bench |