blob: 87ebecba7336a4f234c4f9eda36243c696c18eb5 [file] [log] [blame]
uint atomicAdd_1(RWByteAddressBuffer buffer, uint offset, uint value) {
uint original_value = 0;
buffer.InterlockedAdd(offset, value, original_value);
return original_value;
}
RWByteAddressBuffer drawOut : register(u5, space0);
static uint cubeVerts = 0u;
struct tint_symbol_1 {
uint3 global_id : SV_DispatchThreadID;
};
[numthreads(1, 1, 1)]
void computeMain(tint_symbol_1 tint_symbol) {
const uint3 global_id = tint_symbol.global_id;
const uint firstVertex = atomicAdd_1(drawOut, 0u, cubeVerts);
return;
}