commit | 558f0dfed76840e3793d2468b3b504d465b8ee89 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Nov 03 00:26:29 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Nov 03 00:26:29 2023 +0000 |
tree | aa87e5ac58b3d198c1631c13affaa2012af56ec3 | |
parent | 0619b8c5f6712425ba382aeca9465a607b8a5559 [diff] |
[tint][fuzzers] Port ast_printer_fuzz to tint_wgsl_fuzzer Change-Id: I47b49494ea6c4f27c72ed4dda35b679b78a0a3e0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/155381 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.