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dawn
/
dawn
/
55ceebec1e92b73401bb6da5f9c813dee6a9266f
/
.
/
test
/
tint
/
builtins
/
gen
/
literal
/
textureSample
/
c2f4e8.wgsl.expected.fxc.hlsl
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TextureCubeArray
arg_0
:
register
(
t0
,
space1
);
SamplerState
arg_1
:
register
(
s1
,
space1
);
void
textureSample_c2f4e8
()
{
float
res
=
arg_0
.
Sample
(
arg_1
,
float4
((
1.0f
).
xxx
,
float
(
1
))).
x
;
}
void
fragment_main
()
{
textureSample_c2f4e8
();
return
;
}