commit | 684ea5852d0903fe434980609c0c0657ba18a808 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri Mar 15 10:47:53 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Mar 15 10:47:53 2024 +0000 |
tree | f0e1121e01658b806df9d008f3bc56cdd56a851d | |
parent | a718d0fe059be15c4609262dd2bdaa5d5c82fc8c [diff] |
Roll ANGLE from 533fa5cedc61 to 7220307bb2fb (4 revisions) https://chromium.googlesource.com/angle/angle.git/+log/533fa5cedc61..7220307bb2fb 2024-03-15 m.maiya@samsung.com Conditionally support EGL_OPENGL_API 2024-03-14 romanl@google.com Trace tests: log z_stream on decompress failure 2024-03-14 geofflang@chromium.org Raise the WebGL texture size limit on Android >= 14 2024-03-14 geofflang@chromium.org Vulkan: Fix access to inactive attributes If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC angle-team+autoroll@google.com,bclayton@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bclayton@google.com Change-Id: Ie6aaf095e3c966ebc62f3a58873fc7cfd1ec6502 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/179382 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.