blob: 537c53a15f7c52f7958f1a5e5bc70d1b2c5b84ac [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
#define TINT_ISOLATE_UB(VOLATILE_NAME) \
volatile bool VOLATILE_NAME = true; \
if (VOLATILE_NAME)
int foo() {
return 1;
}
fragment void tint_symbol() {
tint_array<float, 4> arr = tint_array<float, 4>{};
{
thread float* const a = (&arr[foo()]);
TINT_ISOLATE_UB(tint_volatile_true) while(true) {
float const x = (*a);
break;
}
}
}