| shared uint sh_atomic_failed; |
| uint tint_workgroupUniformLoad_sh_atomic_failed() { |
| uint result = sh_atomic_failed; |
| void tint_zero_workgroup_memory(uint local_idx) { |
| layout(binding = 4, std430) buffer tint_symbol_block_ssbo { |
| void tint_symbol_1(uvec3 global_id, uvec3 local_id, uint local_invocation_index) { |
| tint_zero_workgroup_memory(local_invocation_index); |
| uint failed = tint_workgroupUniformLoad_sh_atomic_failed(); |
| if ((local_id.x == 0u)) { |
| tint_symbol.inner = failed; |
| layout(local_size_x = 256, local_size_y = 1, local_size_z = 1) in; |
| tint_symbol_1(gl_GlobalInvocationID, gl_LocalInvocationID, gl_LocalInvocationIndex); |