blob: 1aba0b251ed6e165896259fd1cb5005c8dd16756 [file] [log] [blame]
// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "tests/unittests/wire/WireTest.h"
#include "dawn_wire/WireClient.h"
using namespace testing;
using namespace dawn::wire;
class MockQueueWorkDoneCallback {
public:
MOCK_METHOD(void, Call, (WGPUQueueWorkDoneStatus status, void* userdata));
};
static std::unique_ptr<MockQueueWorkDoneCallback> mockQueueWorkDoneCallback;
static void ToMockQueueWorkDone(WGPUQueueWorkDoneStatus status, void* userdata) {
mockQueueWorkDoneCallback->Call(status, userdata);
}
class WireQueueTests : public WireTest {
protected:
void SetUp() override {
WireTest::SetUp();
mockQueueWorkDoneCallback = std::make_unique<MockQueueWorkDoneCallback>();
}
void TearDown() override {
WireTest::TearDown();
mockQueueWorkDoneCallback = nullptr;
}
void FlushServer() {
WireTest::FlushServer();
Mock::VerifyAndClearExpectations(&mockQueueWorkDoneCallback);
}
};
// Test that a successful OnSubmittedWorkDone call is forwarded to the client.
TEST_F(WireQueueTests, OnSubmittedWorkDoneSuccess) {
wgpuQueueOnSubmittedWorkDone(queue, 0u, ToMockQueueWorkDone, this);
EXPECT_CALL(api, OnQueueOnSubmittedWorkDone(apiQueue, 0u, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallQueueOnSubmittedWorkDoneCallback(apiQueue, WGPUQueueWorkDoneStatus_Success);
}));
FlushClient();
EXPECT_CALL(*mockQueueWorkDoneCallback, Call(WGPUQueueWorkDoneStatus_Success, this)).Times(1);
FlushServer();
}
// Test that an error OnSubmittedWorkDone call is forwarded as an error to the client.
TEST_F(WireQueueTests, OnSubmittedWorkDoneError) {
wgpuQueueOnSubmittedWorkDone(queue, 0u, ToMockQueueWorkDone, this);
EXPECT_CALL(api, OnQueueOnSubmittedWorkDone(apiQueue, 0u, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallQueueOnSubmittedWorkDoneCallback(apiQueue, WGPUQueueWorkDoneStatus_Error);
}));
FlushClient();
EXPECT_CALL(*mockQueueWorkDoneCallback, Call(WGPUQueueWorkDoneStatus_Error, this)).Times(1);
FlushServer();
}
// Test registering an OnSubmittedWorkDone then disconnecting the wire calls the callback with
// device loss
TEST_F(WireQueueTests, OnSubmittedWorkDoneBeforeDisconnect) {
wgpuQueueOnSubmittedWorkDone(queue, 0u, ToMockQueueWorkDone, this);
EXPECT_CALL(api, OnQueueOnSubmittedWorkDone(apiQueue, 0u, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallQueueOnSubmittedWorkDoneCallback(apiQueue, WGPUQueueWorkDoneStatus_Error);
}));
FlushClient();
EXPECT_CALL(*mockQueueWorkDoneCallback, Call(WGPUQueueWorkDoneStatus_DeviceLost, this))
.Times(1);
GetWireClient()->Disconnect();
}
// Test registering an OnSubmittedWorkDone after disconnecting the wire calls the callback with
// device loss
TEST_F(WireQueueTests, OnSubmittedWorkDoneAfterDisconnect) {
GetWireClient()->Disconnect();
EXPECT_CALL(*mockQueueWorkDoneCallback, Call(WGPUQueueWorkDoneStatus_DeviceLost, this))
.Times(1);
wgpuQueueOnSubmittedWorkDone(queue, 0u, ToMockQueueWorkDone, this);
}
// Hack to pass in test context into user callback
struct TestData {
WireQueueTests* pTest;
WGPUQueue* pTestQueue;
size_t numRequests;
};
static void ToMockQueueWorkDoneWithNewRequests(WGPUQueueWorkDoneStatus status, void* userdata) {
TestData* testData = reinterpret_cast<TestData*>(userdata);
// Mimic the user callback is sending new requests
ASSERT_NE(testData, nullptr);
ASSERT_NE(testData->pTest, nullptr);
ASSERT_NE(testData->pTestQueue, nullptr);
mockQueueWorkDoneCallback->Call(status, testData->pTest);
// Send the requests a number of times
for (size_t i = 0; i < testData->numRequests; i++) {
wgpuQueueOnSubmittedWorkDone(*(testData->pTestQueue), 0u, ToMockQueueWorkDone,
testData->pTest);
}
}
// Test that requests inside user callbacks before disconnect are called
TEST_F(WireQueueTests, OnSubmittedWorkDoneInsideCallbackBeforeDisconnect) {
TestData testData = {this, &queue, 10};
wgpuQueueOnSubmittedWorkDone(queue, 0u, ToMockQueueWorkDoneWithNewRequests, &testData);
EXPECT_CALL(api, OnQueueOnSubmittedWorkDone(apiQueue, 0u, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallQueueOnSubmittedWorkDoneCallback(apiQueue, WGPUQueueWorkDoneStatus_Error);
}));
FlushClient();
EXPECT_CALL(*mockQueueWorkDoneCallback, Call(WGPUQueueWorkDoneStatus_DeviceLost, this))
.Times(1 + testData.numRequests);
GetWireClient()->Disconnect();
}
// Only one default queue is supported now so we cannot test ~Queue triggering ClearAllCallbacks
// since it is always destructed after the test TearDown, and we cannot create a new queue obj
// with wgpuDeviceGetQueue