|  | // Copyright 2021 The Dawn & Tint Authors | 
|  | // | 
|  | // Redistribution and use in source and binary forms, with or without | 
|  | // modification, are permitted provided that the following conditions are met: | 
|  | // | 
|  | // 1. Redistributions of source code must retain the above copyright notice, this | 
|  | //    list of conditions and the following disclaimer. | 
|  | // | 
|  | // 2. Redistributions in binary form must reproduce the above copyright notice, | 
|  | //    this list of conditions and the following disclaimer in the documentation | 
|  | //    and/or other materials provided with the distribution. | 
|  | // | 
|  | // 3. Neither the name of the copyright holder nor the names of its | 
|  | //    contributors may be used to endorse or promote products derived from | 
|  | //    this software without specific prior written permission. | 
|  | // | 
|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
|  | // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
|  | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 
|  | // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | 
|  | // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | 
|  | // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | 
|  | // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | 
|  | // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | 
|  | // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
|  | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  |  | 
|  | #ifndef SRC_TINT_UTILS_SOCKET_H_ | 
|  | #define SRC_TINT_UTILS_SOCKET_H_ | 
|  |  | 
|  | #include <stddef.h> | 
|  | #include <stdint.h> | 
|  |  | 
|  | #include <memory> | 
|  |  | 
|  | namespace tint::socket { | 
|  |  | 
|  | /// Socket provides an OS abstraction to a TCP socket. | 
|  | class Socket { | 
|  | public: | 
|  | /// Connects to the given TCP address and port. | 
|  | /// @param address the target socket address | 
|  | /// @param port the target socket port | 
|  | /// @param timeout_ms the timeout for the connection attempt. | 
|  | ///        If timeout_ms is non-zero and no connection was made before timeout_ms milliseconds, | 
|  | ///        then nullptr is returned. | 
|  | /// @returns the connected Socket, or nullptr on failure | 
|  | static std::shared_ptr<Socket> Connect(const char* address, | 
|  | const char* port, | 
|  | uint32_t timeout_ms); | 
|  |  | 
|  | /// Begins listening for connections on the given TCP address and port. | 
|  | /// Call Accept() on the returned Socket to block and wait for a connection. | 
|  | /// @param address the socket address to listen on. Use "localhost" for connections from only | 
|  | ///        this machine, or an empty string to allow connections from any incoming address. | 
|  | /// @param port the socket port to listen on | 
|  | /// @returns the Socket that listens for connections | 
|  | static std::shared_ptr<Socket> Listen(const char* address, const char* port); | 
|  |  | 
|  | /// Destructor | 
|  | virtual ~Socket(); | 
|  |  | 
|  | /// Attempts to read at most `n` bytes into buffer, returning the actual number of bytes read. | 
|  | /// read() will block until the socket is closed or at least one byte is read. | 
|  | /// @param buffer the output buffer. Must be at least `n` bytes in size. | 
|  | /// @param n the maximum number of bytes to read | 
|  | /// @return the number of bytes read, or 0 if the socket was closed or errored | 
|  | virtual size_t Read(void* buffer, size_t n) = 0; | 
|  |  | 
|  | /// Writes `n` bytes from buffer into the socket. | 
|  | /// @param buffer the source data buffer. Must be at least `n` bytes in size. | 
|  | /// @param n the number of bytes to read from `buffer` | 
|  | /// @returns true on success, or false if there was an error or the socket was | 
|  | /// closed. | 
|  | virtual bool Write(const void* buffer, size_t n) = 0; | 
|  |  | 
|  | /// @returns true if the socket has not been closed. | 
|  | virtual bool IsOpen() = 0; | 
|  |  | 
|  | /// Closes the socket. | 
|  | virtual void Close() = 0; | 
|  |  | 
|  | /// Blocks for a connection to be made to the listening port, or for the Socket to be closed. | 
|  | /// @returns a pointer to the next established incoming connection | 
|  | virtual std::shared_ptr<Socket> Accept() = 0; | 
|  | }; | 
|  |  | 
|  | }  // namespace tint::socket | 
|  |  | 
|  | #endif  // SRC_TINT_UTILS_SOCKET_H_ |