commit | 41cbf0279c46f66aee1ca50c13c15fa23db753ff | [log] [tgz] |
---|---|---|
author | Brandon Jones <brandon1.jones@intel.com> | Fri Apr 29 21:00:14 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 29 21:00:14 2022 +0000 |
tree | 064a6f8a20704421cfe55406281b1d752cfd78b3 | |
parent | 446166c81b939cc4675b5fee8da0aff5f25a4d55 [diff] |
Reland ExternalTexture Gamma/Gamut Correction Adds configurable gamma and gamut correction in Tint's external texture transform. Adds constants in Dawn to perform correct conversion from BT.709 to sRGB. Bug: dawn:1082 Change-Id: I68b7ad7ccec29977c637a0a0d4f526cd47fe73d4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88367 Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.