commit | 5738848702746f3a060dd2a3b1247f2fd56e02e2 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Thu Apr 11 11:06:23 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Apr 11 11:06:23 2024 +0000 |
tree | c3149924a977310a2d57296d21cd213e3c4fd37b | |
parent | 381d73835d63a61fa85acb85aa6a017f9472f6f8 [diff] |
Use an internal version of StorageTextureBindingLayout. Bug: TBD Change-Id: Ice2ebfd68b06f27acf863d9c7830ecc0e9f5cb3e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/182921 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.