| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:775 internal compiler error: Interface = struct @align(16) { |
| i:i32 @offset(0), @location(0), @interpolate(flat) |
| u:u32 @offset(4), @location(1), @interpolate(flat) |
| vi:vec4<i32> @offset(16), @location(2), @interpolate(flat) |
| vu:vec4<u32> @offset(32), @location(3), @interpolate(flat) |
| pos:vec4<f32> @offset(48), @builtin(position) |
| } |
| |
| %vert_main = @vertex func():Interface -> %b1 { |
| %b1 = block { |
| ret Interface(0i, 0u, vec4<i32>(0i), vec4<u32>(0u), vec4<f32>(0.0f)) |
| } |
| } |
| %frag_main = @fragment func(%inputs:Interface):i32 [@location(0)] -> %b2 { |
| %b2 = block { |
| %4:i32 = access %inputs, 0u |
| ret %4 |
| } |
| } |
| |
| invalid entry point IO struct uses |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |