commit | 57be2ff2eb03eba86fb4b3e0b1bd9cc1869969fa | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Mar 02 17:45:21 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Thu Mar 02 17:45:21 2023 +0000 |
tree | 35f35323252b9a2071beace8be1a37bbf0feabad | |
parent | 26157557e86d8aa80e152660e4c0410a455d7a12 [diff] |
tint: Change CloneContext::Replace() to replace the map entry instead of silently being a no-op on second call. This allows for repeated updates of a node's mapping, which is useful for immediate-mode style cloning. Change-Id: I6bd2851cbe67d3886d37cefc3ef9de488d4b0878 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122300 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.