commit | b82c9dad09b7a6ed648ce19c63b6061627c37ec9 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Thu Jun 06 01:16:41 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 06 01:16:41 2024 +0000 |
tree | 7dc8d3bc3812ddef150874ed0bca8145f67b4b6c | |
parent | 320ad465f4731f9114c3b17462840883002792c2 [diff] |
Tint: Require all the fragment outputs with `@blend_src` have same type This patch adds the validation that all the fragment outputs with `@blend_src` must have same type which is required by Metal. Bug: chromium:341973423 Test: tint_unittests Change-Id: I50d71378bcf93ff012a74672accb7b3369a8a6f9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/191762 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.