commit | 15215507e4ac98299c7551e1d421ebba475c4e72 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Sep 26 11:31:47 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 26 11:31:47 2023 +0000 |
tree | 16b3ff43401be666d81a3a5e35a57e03874b0f11 | |
parent | 0b44843d7aeb2098dc0b1270b8a0605275459bff [diff] |
Remove allow_collisions from binding remapper options. The setting of allowing collisions is always set the same way for each backend. Remove the flag from the options and just set it as needed in the backend writers. Bug: tint:1501 Change-Id: I68d2d2b3e1cd2fcad5df7dbc170bde0ec248fea6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/152862 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.