commit | 5812ed717086d31952c7f66d02db9118ead05058 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Jun 05 15:50:08 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 05 15:50:08 2024 +0000 |
tree | a33de1452f54c4a00f924d2cd67386831dbb9663 | |
parent | b71d5d474c5f8bd62c251e10021f02c6c764a02f [diff] |
Add some notes on CTS rolls When doing a manual CTS roll there are a few extra needed steps. Document them in the repo to make them easier to find. Change-Id: I25c167481d39f24eeec1a5789b963e86d6547d7f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/191840 Commit-Queue: dan sinclair <dsinclair@chromium.org> Auto-Submit: dan sinclair <dsinclair@chromium.org> Reviewed-by: Natalie Chouinard <chouinard@google.com> Commit-Queue: Natalie Chouinard <chouinard@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.