commit | 5839de5cfbef9373bd606327b0e8860e5e4953d5 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Sat Aug 19 09:52:36 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Aug 19 09:52:36 2023 +0000 |
tree | dcb96b204edb1524b2ec8e954f9326b2887152c8 | |
parent | cadd26427989fc5c263942c28b7dea50483f0c4d [diff] |
Roll DirectX Shader Compiler from 71ec8f14e9bd to 3974b57d12cf (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/71ec8f14e9bd..3974b57d12cf 2023-08-18 jbatista@microsoft.com [ExecutionTests] Add validation and signing step to isNormal Test (#5568) 2023-08-18 grroth@microsoft.com update dndxc to support latest shader models (#5565) 2023-08-18 hekotas@microsoft.com DXC Tests: Filter out unsupported test, add verbose option and improve output (#5537) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC bajones@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bajones@google.com Change-Id: I33b846f096e6686f9af1e083a9970967966a2356 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/147764 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.