commit | 5852336cd095637d86ea62453aba93101af7a9ac | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Fri Aug 11 08:28:12 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Aug 11 08:28:12 2023 +0000 |
tree | cd4bc25b9e57b4d6bf13e4bab76cc21ad23e2445 | |
parent | 59d644fd66e08e5f8d4e869e3af63671351478b1 [diff] |
[ir] Add MultiplanarExternalTexture transform Use it in the SPIR-V writer. Bug: tint:1718, tint:1906 Change-Id: If7f35d57ebaa19c85c0784c891a491a1a5bec764 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/145860 Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.