commit | 585946e7b811c8630e5015c635b5d54c65a0f594 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Thu Jul 25 19:18:49 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jul 25 19:18:49 2024 +0000 |
tree | a065d4519918d7a9fe7a15855dd5e52a6855b793 | |
parent | 67b7b99c812d8d1e0b3dd6528732f22e048639f2 [diff] |
[tint][ir][fuzz] Handle malformed LoadVectorElement in validator Fixes: 355409302 Change-Id: I9c41f4435f20a72bb86549e56aa5c493e9ce28a8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/200057 Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.