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// Copyright 2022 The Dawn & Tint Authors
//
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#ifndef SRC_TINT_LANG_GLSL_WRITER_COMMON_VERSION_H_
#define SRC_TINT_LANG_GLSL_WRITER_COMMON_VERSION_H_
#include <cstdint>
#include "src/tint/utils/reflection/reflection.h"
namespace tint::glsl::writer {
/// A structure representing the version of GLSL to be generated.
struct Version {
/// Is this version desktop GLSL, or GLSL ES?
enum class Standard {
kDesktop,
kES,
};
/// Constructor
/// @param standard_ Desktop or ES
/// @param major_ the major version
/// @param minor_ the minor version
Version(Standard standard_, uint32_t major_, uint32_t minor_)
: standard(standard_), major_version(major_), minor_version(minor_) {}
/// Default constructor (see default values below)
Version() = default;
/// @returns true if this version is GLSL ES
bool IsES() const { return standard == Standard::kES; }
/// @returns true if this version is Desktop GLSL
bool IsDesktop() const { return standard == Standard::kDesktop; }
/// Desktop or ES
Standard standard = Standard::kES;
/// Major GLSL version
uint32_t major_version = 3;
/// Minor GLSL version
uint32_t minor_version = 1;
/// Reflect the fields of this class so that it can be used by tint::ForeachField()
TINT_REFLECT(standard, major_version, minor_version);
};
} // namespace tint::glsl::writer
#endif // SRC_TINT_LANG_GLSL_WRITER_COMMON_VERSION_H_