commit | 58b4f5422b206e7ee588b72dfa47945c9c7d5498 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Tue Apr 16 00:05:54 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 16 00:05:54 2024 +0000 |
tree | b92659ca2a6b82bd767ef3d3b65e116520f61b3f | |
parent | ad1eebf96e98837a23eef6daf223ad5248ff7ed4 [diff] |
Fix for out-of-order build. Util.cpp uses header file gen/include/dawn/webgpu.h which prior to this CL was made after it in the build sequence. I was also able to combine the two custom_commands used to copy the generated headers to the expected location. Bug: 334815206 Change-Id: I61171049550bafe13eb8f58537bd72404e909e78 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/183882 Reviewed-by: Artyom Palvelev <artyompp@google.com> Reviewed-by: Sonakshi Saxena <nexa@google.com> Commit-Queue: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.