commit | 58ce2745cd7077c8f38839f4c2f5beeebf631648 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Dec 22 18:10:58 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Dec 22 18:10:58 2020 +0000 |
tree | df7cd7dc99864f731ec1a88c85bad298cb3875ac | |
parent | 03d0309255eadef38d33cc48b6010164aeea773e [diff] |
dawn_native/vulkan: Use EmitVertexPointSize transform Fixes validation errors when drawing with point topologies, and without explicitly writing to the PointSize builtin. Fixed: tint:321 Change-Id: I3c00c5ee56966a82d9e3024cb277eae8921a9af2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/35800 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.