| uint local_invocation_index_1 = 0u; |
| void compute_main_inner(uint local_invocation_index_2) { |
| atomicExchange(wg.a, 0u); |
| atomicExchange(wg.a, 1u); |
| uint x_35 = local_invocation_index_1; |
| compute_main_inner(x_35); |
| void compute_main_inner_1(uint local_invocation_index_1_param) { |
| if ((local_invocation_index_1_param < 1u)) { |
| atomicExchange(wg.a, 0u); |
| local_invocation_index_1 = local_invocation_index_1_param; |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| compute_main_inner_1(gl_LocalInvocationIndex); |