commit | 2744a22e62db2a16c70fd20640020d6086b82a3e | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Sep 12 15:36:51 2024 +0000 |
committer | James Price <jrprice@google.com> | Thu Sep 12 15:36:51 2024 +0000 |
tree | c7280a777425b1fe202e11db7239aace9f555a0f | |
parent | 37db223ed43c2c0d961f91340ad70dcaa9f550a6 [diff] |
[msl] Apply PackedVec3 to workgroup address space Leaving vec3s as unpacked in workgroup storage causes us to generate threadgroup variables that require larger allocations than the original WGSL declarations. Fixed: 366037039 Change-Id: I0188413b66a49f26221f46ea89d6a7e53cde82b0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/206374 Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.