| // Copyright 2026 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_VULKAN_FRAMEBUFFER_FETCH_H_ | |
| #define SRC_DAWN_NATIVE_VULKAN_FRAMEBUFFER_FETCH_H_ | |
| #include "src/dawn/common/MutexProtected.h" | |
| #include "src/dawn/common/Ref.h" | |
| #include "src/dawn/common/vulkan_platform.h" | |
| #include "src/dawn/native/Commands.h" | |
| #include "src/dawn/native/vulkan/DescriptorSetAllocator.h" | |
| #include "src/dawn/native/vulkan/ResourceTableVk.h" | |
| #include "src/dawn/native/vulkan/VulkanInfo.h" | |
| namespace dawn::native::vulkan { | |
| // Helper to create VkDescriptorSets for binding color attachments as input attachments in order | |
| // to implement FramebufferFetch. | |
| class FramebufferFetchHelper { | |
| public: | |
| explicit FramebufferFetchHelper(Device* device); | |
| ~FramebufferFetchHelper(); | |
| // Returns layout suitable for a render pass with `attachmentCount` color attachments. | |
| ResultOrError<VkDescriptorSetLayout> GetLayout(uint32_t attachmentCount); | |
| // Returns a descriptor set that binds all render pass color attachments as input attachments. | |
| // The returned descriptor set is only valid to use for the current render pass. | |
| // It will be destroyed after the render pass is submitted to the GPU. | |
| ResultOrError<VkDescriptorSet> GetDescriptorsForRenderPass(const BeginRenderPassCmd* cmd); | |
| private: | |
| struct DescriptorSetHolder { | |
| VkDescriptorSetLayout layout = VK_NULL_HANDLE; | |
| Ref<DescriptorSetAllocator> allocator; | |
| }; | |
| // Returns initialized descriptor set layout and allocator for `attachmentCount`. This is safe | |
| // to call from any thread. | |
| ResultOrError<DescriptorSetHolder> GetDescriptorSetData(uint32_t attachmentCount); | |
| raw_ptr<Device> mDevice; | |
| MutexProtected<std::array<DescriptorSetHolder, kMaxColorAttachments>> mHolders; | |
| }; | |
| } // namespace dawn::native::vulkan | |
| #endif // SRC_DAWN_NATIVE_VULKAN_FRAMEBUFFER_FETCH_H_ |