commit | 59de1755038044c31ac17bee6efd422e30be0a5f | [log] [tgz] |
---|---|---|
author | Brian Sheedy <bsheedy@google.com> | Fri May 17 22:45:19 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 17 22:45:19 2024 +0000 |
tree | 67805d278adcf65ea107ec886faf172c18875f51 | |
parent | 47fddc2918a774bdc777752dff45e97188c1f0ae [diff] |
Skip DepthSamplingTest on Win/UHD 770 Skips DepthSamplingTest.SampleDepthOnly on Win/Intel UHD 770 when running under ANGLE D3D11. Bug: chromium:341258943 Change-Id: I49a5717e390fbc98d04bd66e2dd09e777be35b26 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/188645 Commit-Queue: Brian Sheedy <bsheedy@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Brian Sheedy <bsheedy@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.