commit | 1e988b417ccb9cce2fa79a04dc942d60a1dccee8 | [log] [tgz] |
---|---|---|
author | Yuly Novikov <ynovikov@chromium.org> | Thu Mar 24 23:54:36 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Mar 24 23:54:36 2022 +0000 |
tree | bbe15a6b9f809443365303e6f24ef0556c4c9093 | |
parent | d2c9864b8e97f8f131617ef7c48274b6d4be278e [diff] |
Ignore VUID-vkCmdDraw-None-06538 VVL message To get vulkan-deps roll going Bug: chromium:1310052 Change-Id: Ia47aa9a486256a9b3c96b90a66cd39bd2ec7c155 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84724 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.