commit | 5a15a0fba1532188553208c33e8cfbedcb1cb414 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Mon Nov 11 12:12:12 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 11 12:12:12 2024 +0000 |
tree | e50007832603e965882ae85bc01eb66b2807b6f3 | |
parent | f41654fc6c74f4e5ceb2c71ce2bdd0d93c2b2eda [diff] |
Android library: specify NDK version to get latest hardware buffer formats. Bug: 378075704 Test: Manual Change-Id: I1f3525e35876c8729d2b5c8d40ac71476601402b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/214395 Auto-Submit: Jim Blackler <jimblackler@google.com> Reviewed-by: Alex Benton <bentonian@google.com> Commit-Queue: Alex Benton <bentonian@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.