commit | 5a18c2aab86693b311c69ad409c087564b6fd7b6 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Sep 28 17:30:11 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 28 17:30:11 2021 +0000 |
tree | 320b138947685e6ede0afca29d204f8a80776af8 | |
parent | c6b786e0fc01dcfe01e921ec5c0ddbbdd7d97368 [diff] |
dawn_node: Add binding/GPURenderBundleEncoder.cpp Bug: dawn:1123 Change-Id: Id2d8e77456869562a680a5bd7eb2056b1e319311 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64912 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.