commit | 30404595c85eea98d231b7c68e1f21a24cc03167 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Jan 04 16:33:42 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jan 04 16:33:42 2024 +0000 |
tree | 525fe3603c67b2c3f1b105286499968ed21c63f8 | |
parent | 828229af00457cbd97771544e309d8a08e2aa05c [diff] |
[tint][utils] Add bytes::Decoder support for optional and bitset Change-Id: I1da1a5d4d8467f067f16d57ea35968e651f8d570 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/167941 Commit-Queue: dan sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.