commit | 636e6cee4ffb3bf370266f6d993dea012cacaf56 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu Jan 16 00:34:30 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Jan 16 00:34:30 2020 +0000 |
tree | 5e6f9fd14bd3998bda5dbd7affd4a016c456fe40 | |
parent | 0d6619848d4da0bd47a9b44f8ec183c9814d04a4 [diff] |
Directly load Swiftshader if no Vulkan driver is available This may be a short term solution before linking our own version of the Vulkan Loader. Bug: dawn:283 Change-Id: Ifeddeaa5170bccc912c61059071a83c2b5fd9524 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15121 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.