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// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef INCLUDE_DAWN_NATIVE_OPENGLBACKEND_H_
#define INCLUDE_DAWN_NATIVE_OPENGLBACKEND_H_
using EGLDisplay = void*;
using EGLImage = void*;
#include "dawn/native/DawnNative.h"
#include "dawn/webgpu_cpp_chained_struct.h"
namespace dawn::native::opengl {
// Can be chained in WGPURequestAdapterOptions
struct DAWN_NATIVE_EXPORT RequestAdapterOptionsGetGLProc : wgpu::ChainedStruct {
RequestAdapterOptionsGetGLProc();
void* (*getProc)(const char*);
EGLDisplay display;
};
struct DAWN_NATIVE_EXPORT PhysicalDeviceDiscoveryOptions
: public PhysicalDeviceDiscoveryOptionsBase {
explicit PhysicalDeviceDiscoveryOptions(WGPUBackendType type);
void* (*getProc)(const char*);
EGLDisplay display;
};
struct DAWN_NATIVE_EXPORT ExternalImageDescriptorEGLImage : ExternalImageDescriptor {
public:
ExternalImageDescriptorEGLImage();
::EGLImage image;
};
DAWN_NATIVE_EXPORT WGPUTexture
WrapExternalEGLImage(WGPUDevice device, const ExternalImageDescriptorEGLImage* descriptor);
} // namespace dawn::native::opengl
#endif // INCLUDE_DAWN_NATIVE_OPENGLBACKEND_H_