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// Copyright 2023 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef INCLUDE_TINT_BINDING_REMAPPER_OPTIONS_H_
#define INCLUDE_TINT_BINDING_REMAPPER_OPTIONS_H_
#include <unordered_map>
#include "src/tint/lang/core/builtin/access.h"
#include "tint/binding_point.h"
namespace tint {
/// Options used to specify mappings of binding points.
struct BindingRemapperOptions {
/// BindingPoints is a map of old binding point to new binding point
using BindingPoints = std::unordered_map<BindingPoint, BindingPoint>;
/// AccessControls is a map of old binding point to new access control
using AccessControls = std::unordered_map<BindingPoint, builtin::Access>;
/// A map of old binding point to new binding point
BindingPoints binding_points;
/// A map of old binding point to new access controls
AccessControls access_controls;
/// If true, then validation will be disabled for binding point collisions
/// generated by this transform
bool allow_collisions = false;
/// Reflect the fields of this class so that it can be used by tint::ForeachField()
TINT_REFLECT(binding_points, access_controls, allow_collisions);
};
} // namespace tint
#endif // INCLUDE_TINT_BINDING_REMAPPER_OPTIONS_H_