blob: 37e7d388c91accc6a8823097d1bdaf1154b60909 [file]
// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef BACKEND_OPENGL_PERSISTENTPIPELINESTATE_H_
#define BACKEND_OPENGL_PERSISTENTPIPELINESTATE_H_
#include "common/DepthStencilState.h"
#include <bitset>
namespace backend {
namespace opengl {
class PersistentPipelineState {
public:
PersistentPipelineState();
void UpdateDepthStencilInfo(const DepthStencilStateBase* const depthStencilState);
void UpdateStencilReference(uint32_t stencilReference);
void ApplyDepthNow();
void ApplyStencilNow();
enum Field {
DEPTH_COMPARE_FUNCTION,
DEPTH_WRITE_ENABLED,
DEPTH_ENABLED,
STENCIL_ENABLED,
STENCIL_BACK_COMPARE_FUNCTION,
STENCIL_BACK_STENCIL_FAIL,
STENCIL_BACK_DEPTH_FAIL,
STENCIL_BACK_DEPTH_STENCIL_PASS,
STENCIL_BACK_MASK,
STENCIL_FRONT_COMPARE_FUNCTION,
STENCIL_FRONT_STENCIL_FAIL,
STENCIL_FRONT_DEPTH_FAIL,
STENCIL_FRONT_DEPTH_STENCIL_PASS,
STENCIL_FRONT_MASK,
STENCIL_REFERENCE,
Count
};
struct State {
bool depthEnabled;
bool stencilEnabled;
DepthStencilStateBase::DepthInfo depthInfo;
DepthStencilStateBase::StencilInfo stencilInfo;
uint32_t stencilReference;
};
private:
State state;
std::bitset<Field::Count> dirtyFields;
inline bool IsDirty(Field field) const;
inline void CleanField(Field field);
};
}
}
#endif // BACKEND_OPENGL_PERSISTENTPIPELINESTATE_H_