commit | 5ac0b6e8276af914780be9da516e8536317dcf7e | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Feb 04 22:51:43 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Feb 04 22:51:43 2025 -0800 |
tree | 30e033e81e23b12d215c970ea3971da1db6c7a03 | |
parent | 0dae3df3c0f2923fa26c50f7b2e40a4656ab37e0 [diff] |
Roll ANGLE from 3e15632260bf to aa94da0253a2 (6 revisions) https://chromium.googlesource.com/angle/angle.git/+log/3e15632260bf..aa94da0253a2 2025-02-04 cnorthrop@google.com Revert "Vulkan: Bugfix in SPIRV entrypoint transformation" 2025-02-04 romanl@google.com Perf tests: change fps limiter method to timestamp based 2025-02-04 hans@chromium.org Tests: suppress -Wunused-private-field warning 2025-02-04 kkinnunen@apple.com Mark error strings as *, not [] 2025-02-04 m.maiya@samsung.com Re-enable EXT_multi_draw_indirect on the Vulkan backend. 2025-02-04 cclao@google.com Vulkan: Use single VkEvent to track depth/stencil and color attachment If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC alanbaker@google.com,angle-team+autoroll@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: alanbaker@google.com Change-Id: Ic34f68b3f9e50f2ad1af1e0ede9d7c4d9dd3d86b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/224556 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.