commit | 5ad5250a3b38a40a8b12fe3b21ba15306d33a149 | [log] [tgz] |
---|---|---|
author | Yunchao He <yunchao.he@intel.com> | Fri Oct 01 01:45:14 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 01 01:45:14 2021 +0000 |
tree | a68ba8f4f3897a08ab881d777f3ddb3eae8bef43 | |
parent | ef23f4158db2562b956c57545a2580e9406e8b17 [diff] |
Track read-only depth/stencil attachment as read-only usage If a depth/stencil texture view is used as sampled texture and read-only render attachment in the same render pass, it should be fine. Because both usages are readonly. However, Dawn doesn't distinguish read-only render attachment from writeable render attachment. So, this situation is thought to be invalid. This change fixes the issue and allows these read-only usages in one pass, with a validation test for verification. Bug: dawn:485 Change-Id: I0df5a4209651cddd6122487d96b1810717e4eb22 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65485 Commit-Queue: Yunchao He <yunchao.he@intel.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.