| // Copyright 2021 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/tint/ast/depth_multisampled_texture.h" |
| |
| #include "src/tint/ast/test_helper.h" |
| |
| namespace tint::ast { |
| namespace { |
| |
| using AstDepthMultisampledTextureTest = TestHelper; |
| |
| TEST_F(AstDepthMultisampledTextureTest, Dim) { |
| auto* d = create<DepthMultisampledTexture>(TextureDimension::k2d); |
| EXPECT_EQ(d->dim, TextureDimension::k2d); |
| } |
| |
| TEST_F(AstDepthMultisampledTextureTest, FriendlyName) { |
| auto* d = create<DepthMultisampledTexture>(TextureDimension::k2d); |
| EXPECT_EQ(d->FriendlyName(Symbols()), "texture_depth_multisampled_2d"); |
| } |
| |
| } // namespace |
| } // namespace tint::ast |