| // Copyright 2019 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #include "src/dawn/native/vulkan/CommandRecordingContextVk.h" | |
| #include "dawn/native/vulkan/DeviceVk.h" | |
| #include "vulkan/vulkan_core.h" | |
| namespace dawn::native::vulkan { | |
| namespace { | |
| // Separate barriers with vertex stages in destination stages from all other barriers. | |
| // This avoids creating unnecessary fragment->vertex dependencies when merging barriers. | |
| // Eg. merging a compute->vertex barrier and a fragment->fragment barrier would create | |
| // a compute|fragment->vertex|fragment barrier. | |
| constexpr VkPipelineStageFlags vertexStages = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | | |
| VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | | |
| VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT; | |
| } // namespace | |
| void CommandRecordingContext::AddBufferBarrier(VkAccessFlags srcAccessMask, | |
| VkAccessFlags dstAccessMask, | |
| VkPipelineStageFlags srcStages, | |
| VkPipelineStageFlags dstStages) { | |
| BufferBarrier* barrier = nullptr; | |
| if (dstStages & vertexStages) { | |
| barrier = &mVertexBufferBarrier; | |
| } else { | |
| barrier = &mNonVertexBufferBarrier; | |
| } | |
| barrier->bufferSrcAccessMask |= srcAccessMask; | |
| barrier->bufferDstAccessMask |= dstAccessMask; | |
| barrier->bufferSrcStages |= srcStages; | |
| barrier->bufferDstStages |= dstStages; | |
| } | |
| void CommandRecordingContext::EmitBufferBarriers(Device* device) { | |
| std::array<VkMemoryBarrier, 2> barriers; | |
| size_t idx = 0; | |
| VkPipelineStageFlags srcStages = 0; | |
| VkPipelineStageFlags dstStages = 0; | |
| auto CreateBarrierIfNeeded = [&](const BufferBarrier& barrier) { | |
| if (barrier.bufferSrcStages == 0 || barrier.bufferDstStages == 0) { | |
| return; | |
| } | |
| barriers[idx].sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER; | |
| barriers[idx].pNext = nullptr; | |
| barriers[idx].srcAccessMask = barrier.bufferSrcAccessMask; | |
| barriers[idx].dstAccessMask = barrier.bufferDstAccessMask; | |
| srcStages |= barrier.bufferSrcStages; | |
| dstStages |= barrier.bufferDstStages; | |
| idx++; | |
| }; | |
| CreateBarrierIfNeeded(mVertexBufferBarrier); | |
| CreateBarrierIfNeeded(mNonVertexBufferBarrier); | |
| if (idx > 0) { | |
| device->fn.CmdPipelineBarrier(commandBuffer, srcStages, dstStages, 0, idx, barriers.data(), | |
| 0, nullptr, 0, nullptr); | |
| } | |
| mVertexBufferBarrier = {}; | |
| mNonVertexBufferBarrier = {}; | |
| } | |
| } // namespace dawn::native::vulkan |