commit | 5b15b1b0aca1a66c039cb61e548ba6eb7c990450 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri May 30 05:21:52 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 30 05:21:52 2025 -0700 |
tree | f3db3962f73b2072d8737bf4e44d6c0659ae2cbc | |
parent | f6d857eadd069adbc782bda87d8fa0e34de2c687 [diff] |
Roll DirectX Shader Compiler from 66287b27442d to d8ef89cdcfc3 (2 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/66287b27442d..d8ef89cdcfc3 2025-05-30 brioche@google.com [SPIR-V] Add payload to OpEmitMeshTasksEXT (#7485) 2025-05-30 brioche@google.com [SPIR-V] Fix r-value being used in mul intrinsic (#7489) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC shrekshao@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: shrekshao@google.com Change-Id: I50307bb494f16f16bacbcbbc7996a77ea83578f0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/244574 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.