commit | 5b196463bebe3efbd5d5f9a5daf33dc23d19dd6e | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Apr 02 06:38:53 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Apr 02 06:38:53 2021 +0000 |
tree | 595a74f9ab7918c61ff083289c9c6f4830f956c7 | |
parent | b9cab8157e161eb52907482979a636e4fb971118 [diff] |
Remove unnecessary check for null TextureDescriptor. Bug: None Change-Id: I59904565c5cb3ec9e035c213d3b3baf3afd49ec3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46624 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.