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// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "tests/unittests/wire/WireTest.h"
using namespace testing;
using namespace dawn_wire;
namespace {
// Mock classes to add expectations on the wire calling callbacks
class MockBufferMapReadCallback {
public:
MOCK_METHOD(void,
Call,
(WGPUBufferMapAsyncStatus status,
const uint32_t* ptr,
uint64_t dataLength,
void* userdata));
};
std::unique_ptr<StrictMock<MockBufferMapReadCallback>> mockBufferMapReadCallback;
void ToMockBufferMapReadCallback(WGPUBufferMapAsyncStatus status,
const void* ptr,
uint64_t dataLength,
void* userdata) {
// Assume the data is uint32_t to make writing matchers easier
mockBufferMapReadCallback->Call(status, static_cast<const uint32_t*>(ptr), dataLength,
userdata);
}
class MockBufferMapWriteCallback {
public:
MOCK_METHOD(
void,
Call,
(WGPUBufferMapAsyncStatus status, uint32_t* ptr, uint64_t dataLength, void* userdata));
};
std::unique_ptr<StrictMock<MockBufferMapWriteCallback>> mockBufferMapWriteCallback;
uint32_t* lastMapWritePointer = nullptr;
void ToMockBufferMapWriteCallback(WGPUBufferMapAsyncStatus status,
void* ptr,
uint64_t dataLength,
void* userdata) {
// Assume the data is uint32_t to make writing matchers easier
lastMapWritePointer = static_cast<uint32_t*>(ptr);
mockBufferMapWriteCallback->Call(status, lastMapWritePointer, dataLength, userdata);
}
class MockBufferCreateMappedCallback {
public:
MOCK_METHOD(void,
Call,
(WGPUBufferMapAsyncStatus status,
WGPUBuffer buffer,
uint32_t* ptr,
uint64_t dataLength,
void* userdata));
};
} // anonymous namespace
class WireBufferMappingTests : public WireTest {
public:
WireBufferMappingTests() {
}
~WireBufferMappingTests() override = default;
void SetUp() override {
WireTest::SetUp();
mockBufferMapReadCallback = std::make_unique<StrictMock<MockBufferMapReadCallback>>();
mockBufferMapWriteCallback = std::make_unique<StrictMock<MockBufferMapWriteCallback>>();
WGPUBufferDescriptor descriptor = {};
descriptor.size = kBufferSize;
apiBuffer = api.GetNewBuffer();
buffer = wgpuDeviceCreateBuffer(device, &descriptor);
EXPECT_CALL(api, DeviceCreateBuffer(apiDevice, _))
.WillOnce(Return(apiBuffer))
.RetiresOnSaturation();
FlushClient();
}
void TearDown() override {
WireTest::TearDown();
// Delete mocks so that expectations are checked
mockBufferMapReadCallback = nullptr;
mockBufferMapWriteCallback = nullptr;
}
void FlushServer() {
WireTest::FlushServer();
Mock::VerifyAndClearExpectations(&mockBufferMapReadCallback);
Mock::VerifyAndClearExpectations(&mockBufferMapWriteCallback);
}
protected:
static constexpr uint64_t kBufferSize = sizeof(uint32_t);
// A successfully created buffer
WGPUBuffer buffer;
WGPUBuffer apiBuffer;
};
// MapRead-specific tests
// Check mapping for reading a succesfully created buffer
TEST_F(WireBufferMappingTests, MappingForReadSuccessBuffer) {
wgpuBufferMapReadAsync(buffer, ToMockBufferMapReadCallback, nullptr);
uint32_t bufferContent = 31337;
EXPECT_CALL(api, OnBufferMapReadAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapReadCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success, &bufferContent,
kBufferSize);
}));
FlushClient();
EXPECT_CALL(*mockBufferMapReadCallback,
Call(WGPUBufferMapAsyncStatus_Success, Pointee(Eq(bufferContent)), kBufferSize, _))
.Times(1);
FlushServer();
wgpuBufferUnmap(buffer);
EXPECT_CALL(api, BufferUnmap(apiBuffer)).Times(1);
FlushClient();
}
// Check that things work correctly when a validation error happens when mapping the buffer for
// reading
TEST_F(WireBufferMappingTests, ErrorWhileMappingForRead) {
wgpuBufferMapReadAsync(buffer, ToMockBufferMapReadCallback, nullptr);
EXPECT_CALL(api, OnBufferMapReadAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapReadCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error, nullptr, 0);
}));
FlushClient();
EXPECT_CALL(*mockBufferMapReadCallback, Call(WGPUBufferMapAsyncStatus_Error, nullptr, 0, _))
.Times(1);
FlushServer();
}
// Check that the map read callback is called with UNKNOWN when the buffer is destroyed before the
// request is finished
TEST_F(WireBufferMappingTests, DestroyBeforeReadRequestEnd) {
wgpuBufferMapReadAsync(buffer, ToMockBufferMapReadCallback, nullptr);
// Return success
EXPECT_CALL(api, OnBufferMapReadAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapReadCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success, nullptr, 0);
}));
// Destroy before the client gets the success, so the callback is called with unknown.
EXPECT_CALL(*mockBufferMapReadCallback, Call(WGPUBufferMapAsyncStatus_Unknown, nullptr, 0, _))
.Times(1);
wgpuBufferRelease(buffer);
EXPECT_CALL(api, BufferRelease(apiBuffer));
FlushClient();
FlushServer();
}
// Check the map read callback is called with UNKNOWN when the map request would have worked, but
// Unmap was called
TEST_F(WireBufferMappingTests, UnmapCalledTooEarlyForRead) {
wgpuBufferMapReadAsync(buffer, ToMockBufferMapReadCallback, nullptr);
uint32_t bufferContent = 31337;
EXPECT_CALL(api, OnBufferMapReadAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapReadCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success, &bufferContent,
kBufferSize);
}));
FlushClient();
// Oh no! We are calling Unmap too early!
EXPECT_CALL(*mockBufferMapReadCallback, Call(WGPUBufferMapAsyncStatus_Unknown, nullptr, 0, _))
.Times(1);
wgpuBufferUnmap(buffer);
// The callback shouldn't get called, even when the request succeeded on the server side
FlushServer();
}
// Check that an error map read callback gets nullptr while a buffer is already mapped
TEST_F(WireBufferMappingTests, MappingForReadingErrorWhileAlreadyMappedGetsNullptr) {
// Successful map
wgpuBufferMapReadAsync(buffer, ToMockBufferMapReadCallback, nullptr);
uint32_t bufferContent = 31337;
EXPECT_CALL(api, OnBufferMapReadAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapReadCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success, &bufferContent,
kBufferSize);
}))
.RetiresOnSaturation();
FlushClient();
EXPECT_CALL(*mockBufferMapReadCallback,
Call(WGPUBufferMapAsyncStatus_Success, Pointee(Eq(bufferContent)), kBufferSize, _))
.Times(1);
FlushServer();
// Map failure while the buffer is already mapped
wgpuBufferMapReadAsync(buffer, ToMockBufferMapReadCallback, nullptr);
EXPECT_CALL(api, OnBufferMapReadAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapReadCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error, nullptr, 0);
}));
FlushClient();
EXPECT_CALL(*mockBufferMapReadCallback, Call(WGPUBufferMapAsyncStatus_Error, nullptr, 0, _))
.Times(1);
FlushServer();
}
// Test that the MapReadCallback isn't fired twice when unmap() is called inside the callback
TEST_F(WireBufferMappingTests, UnmapInsideMapReadCallback) {
wgpuBufferMapReadAsync(buffer, ToMockBufferMapReadCallback, nullptr);
uint32_t bufferContent = 31337;
EXPECT_CALL(api, OnBufferMapReadAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapReadCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success, &bufferContent,
kBufferSize);
}));
FlushClient();
EXPECT_CALL(*mockBufferMapReadCallback,
Call(WGPUBufferMapAsyncStatus_Success, Pointee(Eq(bufferContent)), kBufferSize, _))
.WillOnce(InvokeWithoutArgs([&]() { wgpuBufferUnmap(buffer); }));
FlushServer();
EXPECT_CALL(api, BufferUnmap(apiBuffer)).Times(1);
FlushClient();
}
// Test that the MapReadCallback isn't fired twice the buffer external refcount reaches 0 in the
// callback
TEST_F(WireBufferMappingTests, DestroyInsideMapReadCallback) {
wgpuBufferMapReadAsync(buffer, ToMockBufferMapReadCallback, nullptr);
uint32_t bufferContent = 31337;
EXPECT_CALL(api, OnBufferMapReadAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapReadCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success, &bufferContent,
kBufferSize);
}));
FlushClient();
EXPECT_CALL(*mockBufferMapReadCallback,
Call(WGPUBufferMapAsyncStatus_Success, Pointee(Eq(bufferContent)), kBufferSize, _))
.WillOnce(InvokeWithoutArgs([&]() { wgpuBufferRelease(buffer); }));
FlushServer();
EXPECT_CALL(api, BufferRelease(apiBuffer));
FlushClient();
}
// MapWrite-specific tests
// Check mapping for writing a succesfully created buffer
TEST_F(WireBufferMappingTests, MappingForWriteSuccessBuffer) {
wgpuBufferMapWriteAsync(buffer, ToMockBufferMapWriteCallback, nullptr);
uint32_t serverBufferContent = 31337;
uint32_t updatedContent = 4242;
uint32_t zero = 0;
EXPECT_CALL(api, OnBufferMapWriteAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapWriteCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success,
&serverBufferContent, kBufferSize);
}));
FlushClient();
// The map write callback always gets a buffer full of zeroes.
EXPECT_CALL(*mockBufferMapWriteCallback,
Call(WGPUBufferMapAsyncStatus_Success, Pointee(Eq(zero)), kBufferSize, _))
.Times(1);
FlushServer();
// Write something to the mapped pointer
*lastMapWritePointer = updatedContent;
wgpuBufferUnmap(buffer);
EXPECT_CALL(api, BufferUnmap(apiBuffer)).Times(1);
FlushClient();
// After the buffer is unmapped, the content of the buffer is updated on the server
ASSERT_EQ(serverBufferContent, updatedContent);
}
// Check that things work correctly when a validation error happens when mapping the buffer for
// writing
TEST_F(WireBufferMappingTests, ErrorWhileMappingForWrite) {
wgpuBufferMapWriteAsync(buffer, ToMockBufferMapWriteCallback, nullptr);
EXPECT_CALL(api, OnBufferMapWriteAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapWriteCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error, nullptr, 0);
}));
FlushClient();
EXPECT_CALL(*mockBufferMapWriteCallback, Call(WGPUBufferMapAsyncStatus_Error, nullptr, 0, _))
.Times(1);
FlushServer();
}
// Check that the map write callback is called with UNKNOWN when the buffer is destroyed before the
// request is finished
TEST_F(WireBufferMappingTests, DestroyBeforeWriteRequestEnd) {
wgpuBufferMapWriteAsync(buffer, ToMockBufferMapWriteCallback, nullptr);
// Return success
EXPECT_CALL(api, OnBufferMapWriteAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapWriteCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success, nullptr, 0);
}));
// Destroy before the client gets the success, so the callback is called with unknown.
EXPECT_CALL(*mockBufferMapWriteCallback, Call(WGPUBufferMapAsyncStatus_Unknown, nullptr, 0, _))
.Times(1);
wgpuBufferRelease(buffer);
EXPECT_CALL(api, BufferRelease(apiBuffer));
FlushClient();
FlushServer();
}
// Check the map read callback is called with UNKNOWN when the map request would have worked, but
// Unmap was called
TEST_F(WireBufferMappingTests, UnmapCalledTooEarlyForWrite) {
wgpuBufferMapWriteAsync(buffer, ToMockBufferMapWriteCallback, nullptr);
uint32_t bufferContent = 31337;
EXPECT_CALL(api, OnBufferMapWriteAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapWriteCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success, &bufferContent,
kBufferSize);
}));
FlushClient();
// Oh no! We are calling Unmap too early!
EXPECT_CALL(*mockBufferMapWriteCallback, Call(WGPUBufferMapAsyncStatus_Unknown, nullptr, 0, _))
.Times(1);
wgpuBufferUnmap(buffer);
// The callback shouldn't get called, even when the request succeeded on the server side
FlushServer();
}
// Check that an error map read callback gets nullptr while a buffer is already mapped
TEST_F(WireBufferMappingTests, MappingForWritingErrorWhileAlreadyMappedGetsNullptr) {
// Successful map
wgpuBufferMapWriteAsync(buffer, ToMockBufferMapWriteCallback, nullptr);
uint32_t bufferContent = 31337;
uint32_t zero = 0;
EXPECT_CALL(api, OnBufferMapWriteAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapWriteCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success, &bufferContent,
kBufferSize);
}))
.RetiresOnSaturation();
FlushClient();
EXPECT_CALL(*mockBufferMapWriteCallback,
Call(WGPUBufferMapAsyncStatus_Success, Pointee(Eq(zero)), kBufferSize, _))
.Times(1);
FlushServer();
// Map failure while the buffer is already mapped
wgpuBufferMapWriteAsync(buffer, ToMockBufferMapWriteCallback, nullptr);
EXPECT_CALL(api, OnBufferMapWriteAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapWriteCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error, nullptr, 0);
}));
FlushClient();
EXPECT_CALL(*mockBufferMapWriteCallback, Call(WGPUBufferMapAsyncStatus_Error, nullptr, 0, _))
.Times(1);
FlushServer();
}
// Test that the MapWriteCallback isn't fired twice when unmap() is called inside the callback
TEST_F(WireBufferMappingTests, UnmapInsideMapWriteCallback) {
wgpuBufferMapWriteAsync(buffer, ToMockBufferMapWriteCallback, nullptr);
uint32_t bufferContent = 31337;
uint32_t zero = 0;
EXPECT_CALL(api, OnBufferMapWriteAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapWriteCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success, &bufferContent,
kBufferSize);
}));
FlushClient();
EXPECT_CALL(*mockBufferMapWriteCallback,
Call(WGPUBufferMapAsyncStatus_Success, Pointee(Eq(zero)), kBufferSize, _))
.WillOnce(InvokeWithoutArgs([&]() { wgpuBufferUnmap(buffer); }));
FlushServer();
EXPECT_CALL(api, BufferUnmap(apiBuffer)).Times(1);
FlushClient();
}
// Test that the MapWriteCallback isn't fired twice the buffer external refcount reaches 0 in the
// callback
TEST_F(WireBufferMappingTests, DestroyInsideMapWriteCallback) {
wgpuBufferMapWriteAsync(buffer, ToMockBufferMapWriteCallback, nullptr);
uint32_t bufferContent = 31337;
uint32_t zero = 0;
EXPECT_CALL(api, OnBufferMapWriteAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapWriteCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success, &bufferContent,
kBufferSize);
}));
FlushClient();
EXPECT_CALL(*mockBufferMapWriteCallback,
Call(WGPUBufferMapAsyncStatus_Success, Pointee(Eq(zero)), kBufferSize, _))
.WillOnce(InvokeWithoutArgs([&]() { wgpuBufferRelease(buffer); }));
FlushServer();
EXPECT_CALL(api, BufferRelease(apiBuffer));
FlushClient();
}
// Test successful CreateBufferMapped
TEST_F(WireBufferMappingTests, CreateBufferMappedSuccess) {
WGPUBufferDescriptor descriptor = {};
descriptor.size = 4;
WGPUBuffer apiBuffer = api.GetNewBuffer();
WGPUCreateBufferMappedResult apiResult;
uint32_t apiBufferData = 1234;
apiResult.buffer = apiBuffer;
apiResult.data = reinterpret_cast<uint8_t*>(&apiBufferData);
apiResult.dataLength = 4;
WGPUCreateBufferMappedResult result = wgpuDeviceCreateBufferMapped(device, &descriptor);
EXPECT_CALL(api, DeviceCreateBufferMapped(apiDevice, _))
.WillOnce(Return(apiResult))
.RetiresOnSaturation();
FlushClient();
wgpuBufferUnmap(result.buffer);
EXPECT_CALL(api, BufferUnmap(apiBuffer)).Times(1);
FlushClient();
}
// Test that releasing after CreateBufferMapped does not call Unmap
TEST_F(WireBufferMappingTests, ReleaseAfterCreateBufferMapped) {
WGPUBufferDescriptor descriptor = {};
descriptor.size = 4;
WGPUBuffer apiBuffer = api.GetNewBuffer();
WGPUCreateBufferMappedResult apiResult;
uint32_t apiBufferData = 1234;
apiResult.buffer = apiBuffer;
apiResult.data = reinterpret_cast<uint8_t*>(&apiBufferData);
apiResult.dataLength = 4;
WGPUCreateBufferMappedResult result = wgpuDeviceCreateBufferMapped(device, &descriptor);
EXPECT_CALL(api, DeviceCreateBufferMapped(apiDevice, _))
.WillOnce(Return(apiResult))
.RetiresOnSaturation();
FlushClient();
wgpuBufferRelease(result.buffer);
EXPECT_CALL(api, BufferRelease(apiBuffer)).Times(1);
FlushClient();
}
// Test that it is valid to map a buffer after CreateBufferMapped and Unmap
TEST_F(WireBufferMappingTests, CreateBufferMappedThenMapSuccess) {
WGPUBufferDescriptor descriptor = {};
descriptor.size = 4;
WGPUBuffer apiBuffer = api.GetNewBuffer();
WGPUCreateBufferMappedResult apiResult;
uint32_t apiBufferData = 9863;
apiResult.buffer = apiBuffer;
apiResult.data = reinterpret_cast<uint8_t*>(&apiBufferData);
apiResult.dataLength = 4;
WGPUCreateBufferMappedResult result = wgpuDeviceCreateBufferMapped(device, &descriptor);
EXPECT_CALL(api, DeviceCreateBufferMapped(apiDevice, _))
.WillOnce(Return(apiResult))
.RetiresOnSaturation();
FlushClient();
wgpuBufferUnmap(result.buffer);
EXPECT_CALL(api, BufferUnmap(apiBuffer)).Times(1);
FlushClient();
wgpuBufferMapWriteAsync(result.buffer, ToMockBufferMapWriteCallback, nullptr);
uint32_t zero = 0;
EXPECT_CALL(api, OnBufferMapWriteAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapWriteCallback(apiBuffer, WGPUBufferMapAsyncStatus_Success, &apiBufferData,
kBufferSize);
}));
FlushClient();
EXPECT_CALL(*mockBufferMapWriteCallback,
Call(WGPUBufferMapAsyncStatus_Success, Pointee(Eq(zero)), kBufferSize, _))
.Times(1);
FlushServer();
}
// Test that it is invalid to map a buffer after CreateBufferMapped before Unmap
TEST_F(WireBufferMappingTests, CreateBufferMappedThenMapFailure) {
WGPUBufferDescriptor descriptor = {};
descriptor.size = 4;
WGPUBuffer apiBuffer = api.GetNewBuffer();
WGPUCreateBufferMappedResult apiResult;
uint32_t apiBufferData = 9863;
apiResult.buffer = apiBuffer;
apiResult.data = reinterpret_cast<uint8_t*>(&apiBufferData);
apiResult.dataLength = 4;
WGPUCreateBufferMappedResult result = wgpuDeviceCreateBufferMapped(device, &descriptor);
EXPECT_CALL(api, DeviceCreateBufferMapped(apiDevice, _))
.WillOnce(Return(apiResult))
.RetiresOnSaturation();
FlushClient();
wgpuBufferMapWriteAsync(result.buffer, ToMockBufferMapWriteCallback, nullptr);
EXPECT_CALL(api, OnBufferMapWriteAsyncCallback(apiBuffer, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallMapWriteCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error, nullptr, 0);
}));
FlushClient();
EXPECT_CALL(*mockBufferMapWriteCallback, Call(WGPUBufferMapAsyncStatus_Error, nullptr, 0, _))
.Times(1);
FlushServer();
wgpuBufferUnmap(result.buffer);
EXPECT_CALL(api, BufferUnmap(apiBuffer)).Times(1);
FlushClient();
}