commit | d342d484384164e49fe7368f89304aaed7f75d90 | [log] [tgz] |
---|---|---|
author | Dawn Automated Expectations <dawn-automated-expectations@chops-service-accounts.iam.gserviceaccount.com> | Tue Jun 11 19:01:48 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 11 19:01:48 2024 +0000 |
tree | 678c6dfa3a954b007f9e2c6ce9a43617464a33d0 | |
parent | 316438f5ca2aa91b7e48b495002d28c38df1b645 [diff] |
Roll third_party/webgpu-cts/ 5fb5afd13..412878330 (11 commits) Regenerated: - expectations.txt - compat-expectations.txt - ts_sources.txt - test_list.txt - resource_files.txt - webtest .html files https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/5fb5afd133f0..412878330af8 - 412878 Make virtualMipSize take a GPUExtent3D (#3792) - 981293 Add uncapturederror test (#3784) - 4759f2 Enable linting for .js files (#3793) - 441db0 Remove /* eslint-disable prettier/prettier */ where possible. (#3791) - cb4298 WGSL textureSample tests for 3D and cubemaps (#3782) - 5aab3c Use standard html instead of quirks html (#3785) - 2101ec Revert "Update validation tests for 3D textures with BC compression (#3777)" (#3786) - b0f5b1 Add more vertex shader res restrictions on tests (#3780) - 09b39a Update validation tests for 3D textures with BC compression (#3777) - dc0e97 Compat: Skip more tests for sample_* validation (#3776) - 5c23d9 Compat: Make compat tests run on core and expect to pass (#3775) Created with './tools/run cts roll' Change-Id: Id69e5a465bdbc60eee75731f0a936a21eb64e182 Cq-Include-Trybots: luci.chromium.try:android-dawn-arm-rel,android-dawn-arm64-rel,dawn-try-mac-amd-exp,dawn-try-mac-arm64-m2-exp,dawn-try-mac-intel-exp,dawn-try-win10-x86-rel,linux-dawn-rel,mac-arm64-dawn-rel,mac-dawn-rel,win-dawn-rel Include-Ci-Only-Tests: true Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/192842 Reviewed-by: Stephen White <senorblanco@google.com> Commit-Queue: Stephen White <senorblanco@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.