commit | 5b5a50aa5d4cab01eaabf243352303fa7bfdc911 | [log] [tgz] |
---|---|---|
author | Jie Chen <jie.a.chen@intel.com> | Fri Sep 15 01:15:42 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Sep 15 01:15:42 2023 +0000 |
tree | f639de62a221d336647122e500aa4dd77f195803 | |
parent | 87e2d8374c3485cded9f3b775a53310634772302 [diff] |
Use UpdateSubresource for full size buffer writes The perf is much better than using a new staging buffer each time. Bug: chromium:1480926 Change-Id: Ibf562c10eb4ea0f5e96003ef1ca91a1323df72a5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/150702 Reviewed-by: Peng Huang <penghuang@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.