commit | 5b9b9867cde3fe452ab97d8afcc728f4f564b5d8 | [log] [tgz] |
---|---|---|
author | Shrek Shao <shrekshao@google.com> | Wed Mar 09 19:04:21 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Mar 09 19:04:21 2022 +0000 |
tree | ea83c2e04e6ecdd46de1003bdc8880235f30ccb5 | |
parent | 74d4e53fc6b98b01ae3709c64ae488be8643ba43 [diff] |
Rename SurfaceDescriptorFromXlib -> SurfaceDescriptorFromXlibWindow As suggested by https://github.com/webgpu-native/webgpu-headers/pull/150#discussion_r822311773 Bug: none Change-Id: I4f611a1c345eb644168cf923c6c0c1672114b9d9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83201 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.